Firestarter’s Animations burn up the screen!

Hello fellow heroes! I thought that maybe some of you would appreciate seeing Firestarter’s animations up close!! We have the very talented Tyriq Plummer to thank for these beauties. And here they are:

HNLPPPP in Brazil!

Next up we have some pictures from an Independent Video Game Developer’s meet-up in Brasilia Brazil where our resident character designer Hugo Dourado was showing off HNLPPPP!

Character Creation Contest First Entries!

It’s been a week since the announcement of the contest and we’re already beginning to see some awesome entries! Feast your eyes on the batch of hopeful heroes and villains who want to set up shop in Megalopolis! Brickface

Gun Nut is on the Prowl!

Our resident Character Designer Hugo Dourado’s take on the entire Milo Manara’s Spider-woman cover controversy! Watch out outlaws and vigilantes, Gun Nut is on the prowl! Please check out Gun Nut and our other heroes and villains in our recently launched Kickstarter: https://www.kickstarter.com/projects/osamadorias/heroes-never-lose-professor-puzzlers-perplexing-pl/    

Making of: Boxtech Rooftop Stage

Since the Making of: Bank of Megalopolis Stage post was so popular, I thought it would be cool to show you all the awesome work Stephane Boutin did on the Boxtech Rootfop background stage! For this stage, we wanted to show a Megalopolis from a different point of view, so why not a proverbial bird’s…

The Gnat-Stache!

For all of you wondering where Gnat-Man has been the entire month of Movember:   Courtesy of the very awesome Eric Angelillo of Double Stallion Games!

Shawn Daley draws Heroes!

Check out this awesome image that Shawn Daley made for us! I call it Cold Nuts on a Hot Roof, but I’m pretty sure Shawn wouldn’t approve of that name himself 😉 Click here for a step-by-step summary of the process with pictures!

Making of: Bank of Megalopolis Stage

You’ve undoubtedly all seen the wonderful work Stephane Boutin is doing on the background stages, how about a sneak peek at the steps the art went. We had asked Stephane for a street-level stage to flesh out the city of Megalopolis. Choosing the Bank as the setting was his idea.